When discussing storage protocols, everyone talks about price, speed, and TPS, but in systems that have been running for over a year, these are not the most painful issues.



What truly troubles project teams is a simple and straightforward question: Can my data survive long-term?

This is not empty talk. For example: a medium-scale on-chain application needs to perform 3 to 6 state updates per day, each with data sizes between 30 to 80KB. Over a year, this historical state data accumulates to about 30GB. Plus logs, checksums, version records, and other related data, which often doubles this amount.

The key point is, unlike cold data that can just sit there and sleep, these data need to be accessible at any time for rollback, verification, or reuse. This becomes a continuous burden.

Now, Walrus's approach is quite interesting. It doesn't treat "updates" as exceptions but considers them part of daily operations. In other words, in this system, an object isn't replaced but continuously evolves—its reference remains unchanged, its content updates at any time, and the entire history can still be verified.

Based on current testnet data, several notable features are already visible: support for MB-sized large objects, the ability to update infinitely without changing the object ID, and stable availability above 99% under multi-node redundancy.

My straightforward view on this direction is: this isn't about short-term performance optimization but targeting the real pain point—long-term usability.

But there's also a risk hanging over this: if the incentive mechanism for nodes isn't healthy enough, this long-term accumulated data could become a burden for the system. Ultimately, it still depends on the ecosystem itself to prove its viability.
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TokenVelocityTraumavip
· 01-10 09:42
From the perspective of long-term data viability, it really struck a chord with me, more practical than those TPS showcases. Walrus's "evolution without replacement" logic seems to have indeed solved an old problem, but when it comes to the incentive mechanism... it still feels like a ticking time bomb. 99% availability sounds comfortable, but what if nodes no longer want to maintain it? Long-term data accumulation is inherently troublesome, and the system still needs to remember these old accounts, which feels like a lot of pressure. This idea is interesting, but I wonder if the ecosystem can hold up. Strong historical verification capability is truly competitive; everything else depends on the nodes' conscience.
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DaoDevelopervip
· 01-08 21:56
ngl, the immutable reference + mutable content pattern is genuinely elegant... but yeah, node incentives are the real wildcard here. garbage collection economics could tank this whole thing if not designed right.
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rekt_but_resilientvip
· 01-08 15:04
Someone finally hit the nail on the head—storage has really been misdirected. If node incentives are weak, Walrus is pointless... the ecosystem is the ultimate judge. 30GB per year? And it has to be usable anytime? That’s really a trap. Price, TPS, these have been played out long ago; long-term activity is the real test. Unlimited updates without changing the ID—this design idea is indeed brilliant... but the incentives part must be closely monitored.
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GamefiGreenievip
· 01-08 15:01
Finally someone hit the nail on the head, really hits home Node incentives are indeed a bomb; once it collapses, the data becomes worthless Walrus's approach is indeed fresh, but how long it can last depends on whether the ecosystem supports it Long-term usability is something that teams without experience in large cycles simply can't understand 30GB per year, pushing forward a few more years, and it might not hold up anymore I understand Walrus's logic, but the key is whether the economic model can truly incentivize nodes to store data long-term The talk about price, speed, TPS has long become tiresome; the real battle has just begun If the incentive mechanism doesn't work, any protocol is just a paper tiger
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AirdropHunterKingvip
· 01-08 14:59
Oh wow, someone finally hit the nail on the head! TPS has been hyped up for a long time, but the real issue is how long the data can stay alive. I just want to ask, can the Walrus incentive mechanism really hold up? If nodes no longer make a profit, who the hell will store data for you… I’ve noted the 30GB per year figure. What if the system crashes? Is there redundancy protection? If this thing can truly update infinitely without changing the ID, it seems promising. We need to keep a close watch.
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DegenMcsleeplessvip
· 01-08 14:56
Someone finally hit the nail on the head. Everyone is talking about TPS and speed, but only by actually using it do you realize that the true key is whether the data remains alive and functional over time.
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RektButAlivevip
· 01-08 14:43
Data永活 is basically the biggest pitfall at this stage; no one took it seriously before. Walrus's approach indeed hits the pain point, but whether the incentives can hold up is the real key to survival. 30GB per year is just a teaser; if it can't truly expand, it's game over. Node incentives are about to collapse, all useless data. Who will pay the bill then? The design of unlimited updates without changing IDs is interesting, but long-term stability remains questionable. This is the real storage issue, not those boastful TPS numbers.
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0xSunnyDayvip
· 01-08 14:36
From the perspective of long-term data survival, it indeed hits the pain point, but the incentive mechanism is truly the key.
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